A chat with Sega’s first woman of RPGs, Rieko Kodama

A chat with Sega’s first woman of RPGs, Rieko Kodama

In an trade that does principally nothing to protect the previous, Sega has been an outlier. On principally any platform conceivable, you possibly can get hold of an honest chunk of Sega’s first-party output from the Genesis and some choose video games from different platforms. It looks like each time a brand new console technology rolls round, a brand new Sega compilation is within the works.

Nintendo’s fashionable Change isn’t any exception. The Change is receiving not simply the Sega Genesis Classics assortment, however downloadable eShop releases of choose Genesis video games within the type of the Sega AGES sequence. Differing from the all-in-one bundle, these releases add options to Sega’s basic video games whereas additionally offering regional variants and a few gentle on-line performance. Some may balk on the hefty price ticket, however AGES may very well be thought-about the definitive releases of every title.

Across the time when Sonic the Hedgehog and Lightening Pressure have been hitting the Change, I used to be given an opportunity to ask Sega’s Rieko Kodama about her work on Sega AGES and her historical past with Sega. For these unaware, Kodama-san is acknowledged as one of many first profitable lady sport designers within the trade. She is thought for her work as a graphic designer on Alex Kidd and Sonic the Hedgehog and because the essential artist for Phantasy Star on the Grasp System. She now’s the lead producer on the Sega AGES releases for Change.

A chat with Sega's first lady of RPGs, Rieko Kodama screenshot