A decade later, Tales of Vesperia would possibly nonetheless be the best Tales sport
I’ve by no means performed Tales of Vesperia. However for a reasonably very long time, I needed it fairly badly, as a result of it was one of many video games I could not have. Ten years in the past, early within the lives of each the Xbox 360 and the PlayStation 3, Microsoft scored a coup when it secured the newest sport from Namco’s long-running Tales franchise – which had been virtually unique to PlayStation since Tales of Future within the ’90s.
Issues acquired much more heated after Tales of Vesperia ultimately did find yourself on PS3, in even higher type, with new content material and characters. However a lot to PS3 followers’ consternation, Namco Bandai opted to maintain the improved port Japan-exclusive. For years abroad, followers would beg the writer to no less than think about placing it out in English, solely to be shortly shut down.
Till final 12 months, when Tales of Vesperia Definitive Version was introduced for all extant platforms. Now everybody, not simply jilted PS3 loyalists, has the chance to play what Xbox and import partisans have hailed as top-of-the-line (if not the greatest) titles within the practically 25-year-old franchise.
The query stays: Was it well worth the wait?