Blizzard is rewriting bits of Warcraft III to higher mesh with World of Warcraft
Followers had been shocked after yesterday’s announcement of Warcraft III: Reforged. Not solely did Blizzard keep in mind that Warcraft was as soon as a method recreation, however they had been going a lot farther in updating the basic than final yr’s StarCraft: Remastered. This might virtually be thought-about a remake of the standard of textures and cutscenes happening. That contact up is extending to a bit extra than simply aesthetics, although.
As reported by Polygon, Blizzard’s Brian Souza and Pete Stillwell elaborated on the adjustments coming to Reforged in a post-presentation interview. The largest announcement is that Reforged will likely be appropriate with the unique launch of Warcraft III. Even group developed maps and mods will work with the brand new remaster. You will not want to purchase the brand new model to play on-line, both, although doing so will clearly web you extra trendy visuals.
Stillwell defined the distinction between this and StarCraft: Remastered. “Once we went to Korea [for StarCraft: Remastered] and talked with execs and folks nonetheless taking part in in recreation rooms, the overwhelming suggestions was ‘Please do not change the sport.’…However with [Warcraft III: Reforged], we have talked with the communities in Europe and in China [who say], ‘Hey, we do not assume this recreation is completed.'”
To that finish, Blizzard will likely be introducing a variety of stability tweaks and even increasing on the choices obtainable within the recreation’s editor. In a transfer that may probably be controversial, Blizzard can also be working with author Christie Golden (well-known for her Warcraft novels) to tweak points of Warcraft III’s story to fall according to established World of Warcraft lore.