From Software program says Sekiro will likely be ‘very a lot its personal factor,’ embrace a pause
In a current interview with Recreation Informer, From Software program’s Yasuhiro Kitao was requested some questions in regards to the upcoming Sekiro: Shadow Die Twice, particularly on the subject of its lack of multiplayer. Kitao pressured that as an alternative of attempting to recreate the Souls expertise, Sekiro will likely be a very separate expertise. The studio’s patented asynchronous multiplayer might return in future titles, nevertheless it will not be anyplace close to Sekiro.
“We like to create our personal characters simply as a lot as everybody else,” Kitao mentioned. “We hope gamers are trying ahead to one thing sooner or later the place we’d return to that, however for now, Sekiro could be very a lot its personal factor.” As an alternative of dumbing issues down, the dearth of multiplayer allowed From Software program to push the extent design farther. With out having to compensate for a number of gamers, the designers had been allowed to go wild and hone in on the single-player expertise.
“It permits us to hone in on the participant expertise, capitalize on that lack of restriction, and let our creativeness run wild in these locations,” Kitao says. To that finish, Sekiro would be the first From Software program recreation in a very long time to function a pause button! That must be mega helpful for some gamers.