I should not should know seven devoted Division 2 gamers to run the raid
The Division 2 is a frightening sport. It is suitably massive, after which grows by leaps and bounds as soon as the marketing campaign is cleared. There’s a lot to maintain observe of: Gear harmonies, excellent loadouts, specializations, crafting and recalibration, crew composition, and a lot extra. That is simply stuff to maintain you enjoying as effectively as doable. It is all the things you’d count on from a live-service sport, because it places far more emphasis on the endgame than the primary 30 ranges.
However, in Ubisoft’s pursuit of pushing The Division 2 to be larger and larger, it would’ve gone too far. The primary raid is about to debut tomorrow, and it is an eight-player effort. In contrast to actually each different Division exercise, there is not any matchmaking — one thing that was revealed to gamers with little or no prior warning. You must collect seven different folks, get them on-line on the identical time, after which pray nobody decides to ditch midway by. It feels like a logistics nightmare. (Okay, you do not technically want a full squad, however the raid does not scale down for smaller events; the issue is at all times tuned as if eight gamers are current.)