SiNKR 2 has gotten its hooks in me

SiNKR 2 has gotten its hooks in me

As I’ve grown older in age, I’ve developed an appreciation for minimalist puzzle video games. There’s one thing so interesting about taking part in a title that cuts out all the excesses of the triple-A market and hones in on the mechanics that carry the title. Being a medium primarily based on participant interplay, I really like when video games let their design and methods do the speaking as a substitute of drawn-out conversations with NPCs.

Just a few years again, I performed by means of SiNKR and walked away very impressed. It was a funds recreation that had a clear aesthetic, strong music, and mind-bending puzzles. The precise hook to its puzzle design was actually a hook. You needed to carry circles to a purpose by reeling in a hook that might seize them. It began off small, grew with complexity over a couple of ranges, then switched up mechanics by introducing totally different mechanisms.

It was recreation design 101, however it contained moments of devious ingenuity that had me smashing my head towards the wall for 10-15 minutes at a time. Fortunately, that minimalism created a peaceful ambiance that by no means left me annoyed, simply desirous to finest the puzzles at hand. It is nicely value a glance for those who’re into these varieties of titles.

SiNKR 2 has gotten its hooks in me screenshot