The Dragon Quest rhythm recreation we by no means obtained to play
Theatrhythm Ultimate Fantasy is certainly one of my favourite Ultimate Fantasy video games. I frankly solely actually get pleasure from two or three video games within the sequence, so one of the best half for me is the music. I can’t consider a single recreation within the sequence that doesn’t have at the least a couple of fabulous tracks in various kinds. So to have an expertise the place I simply sit again, benefit from the music, have a look at some good graphics and hit some buttons to the beat was good. It is without doubt one of the solely video games I’ve ever really bought DLC for, which I typically maintain a really strict coverage on until it supplies main content material. I feel the one different time I purchased DLC was for Bloodborne.
That stated, I used to be a bit extra cautiously optimistic about Theatrhythm Dragon Quest. Not that the music by Koichi Sugiyama was any much less great, however I strongly affiliate it with the principle sequence given that Dragon Quest is so totally constant from recreation to recreation. I can’t think about a DQ recreation with out it.
Mr. Sugiyama is 87 years outdated. I do not understand how for much longer he’ll contribute to the sequence earlier than handing the reigns to a different, youthful composer. When it comes time for him to place up his baton, I don’t know if I may deliver myself to hold on with the sequence; it’s so intently intertwined with Dragon Quest, much more so maybe than the work of Nobuo Uematsu in Ultimate Fantasy. (Please maintain the hate mail, I’m simply saying Sugiyama has been unquestionably concerned together with his respective sequence for longer.)
As soon as I obtained into it, the magic of Theatrhythm Ultimate Fantasy returned instantly, albeit with a model new musical taste. The Dragon Quest compositions labored precisely in addition to I had hoped for with a couple of cool variations within the combine for good measure.