Vive refutes the notion that VR is dying, cites ‘highest gross sales velocity of all-time’ with out revealing numbers
Our interpretation of digital actuality’s business success is nearly totally anecdotal and relatively-uninformed. It must be. Many of the main gamers will not inform us VR’s adoption charge in precise gross sales figures. Sony is the one one who will, and it introduced that PlayStation VR was at 2 million gross sales as of final December.
This near-universal non-disclosure has led to the widespread assumption that VR hasn’t taken off like many individuals thought it could. Essentially the most unfavourable evaluation of the scenario is that VR is dying. Not so says Vive.
In a current weblog put up on its website, Vive explicitly refutes the notion that VR is dying. Vive calls these claims “enormously exaggerated” and “not the entire story.” This seems like a great place to remind everybody that Vive is an organization that may profit enormously from individuals not considering that VR is dying. In truth, Vive would profit most if individuals thought VR was wholesome and rising and worthwhile.
As for the precise actuality, who is aware of? It is unimaginable. However Digital Developments wrote a report final week — Vive’s put up appears to be positioned as a direct response to this — that states Vive gross sales (and most VR gross sales generally) have plummeted. Vive says gross sales are down as a result of its headset is so standard. “Vive has paced at its highest gross sales velocity of all-time, for weeks on finish, and we offered out,” Vive states. “For a client digital product in its third calendar yr, this continued trajectory is almost extraordinary.”